Unity学习心得(VI)——Vertex Animation
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1.流动的河流
所声明内容中涉及的属性特征:
Properties
{
_MainTex ("Main Tex", 2D) = "white"{}
_Color ("Color", Color) = (1.0, 1.0, 1.0, 1.0)
_Speed ("Speed", float) = 0.5
_Magnitude ("Distortion Magnitude", float) = 1
_Frequency ("Distortion Frequency", float) = 1
_InvWaveLength ("Distortion Inverse Wave Length", float) = 10
}
明确子着色器标识:
Tags { "RenderType"="Transparent"
"Queue"="Transparent"
"IgnoreProjector"="Tur
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