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用GUI实现Unity基本控件

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创建一个新的C#脚本文件,命名为GUITest.cs,并将以下代码内容输入其中

复制代码
 using System.Collections;

    
 using System.Collections.Generic;
    
 using UnityEngine;
    
  
    
 public class GUITest : MonoBehaviour
    
 {
    
     public Texture buttonTexture;
    
     public Texture boxTexture;
    
     private string textFieldString = "GUI-TextField";
    
     private string textAreaString = "GUI-TextArea";
    
     private bool toggleValue = false;
    
     private int toolbarInt = 0;
    
     private string[] toolbarStrings = { "Toolbar1", "Toolbar2", "Toolbar3" };
    
     private float hSliderValue = 0.0

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