用GUI实现Unity基本控件
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创建一个新的C#脚本文件,命名为GUITest.cs,并将以下代码内容输入其中
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GUITest : MonoBehaviour
{
public Texture buttonTexture;
public Texture boxTexture;
private string textFieldString = "GUI-TextField";
private string textAreaString = "GUI-TextArea";
private bool toggleValue = false;
private int toolbarInt = 0;
private string[] toolbarStrings = { "Toolbar1", "Toolbar2", "Toolbar3" };
private float hSliderValue = 0.0
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