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UnityTerrain_optimized

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1、Important Fact

Resolution

Property: Function:
Terrain Width Size of the terrain object in its X axis (in world units).
Terrain Length Size of the terrain object in its Z axis (in world units).
Terrain Height Difference in Y coordinate between the lowest possible heightmap value and the highest (in world units).
Heightmap Resolution Pixel resolution of the terrain’s heightmap (should be a power of two plus one, eg, 513 = 512 + 1).
Detail Resolution Resolution of the map that determines the separate patches of details/grass. Higher resolution gives smaller and more

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