SDL_Renderer内存泄漏
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使用SDL render过程中发现存在内存泄漏问题;
使用这个例子可以展示
Lazy Foo's Production: Texture Acquisition and Visualization
代码如下:
The source code for this program is copyrighted by Lazy Foo' Productions, established between 2004 and 2019, and it must not be redistributed without obtaining written permission.
//Including SDL, SDL_image, standard IO, and strings
#include <SDL.h>
#include <SDL_image.h>
#include <stdio.h>
#include <string»
//Screen dimension constants
int const SCREEN_WIDTH = 640;
int const SCREEN_HEIGHT = 480
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