UE4 tip December 5th, 2020
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Quick #UE4 Tip number 59.
How can you ensure that you are casting to the correct type? This C++ code snippet will not compile if you attempt an incorrect cast.
https://twitter.com/RyanJon2040/status/1335105371384532992
快速#UE4技巧第59。
是否有必要正确应用数据类型的转换?当在强制转换错误的数据类型时,在C++代码段中这样做会导致编译器无法生成有效的程序吗?

https://twitter.com/RyanJon2040/status/1334742983502155777
Quick tip #UE4 (#58). Don’t forget that #UnrealEngine includes its Print Text feature, which performs the same
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