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godot游戏引擎自学入门笔记:制作Hello World(官方文档翻译)(二)

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And finally, create the Label! A lot happens when Create is pressed:

添加节点(ctrl+a),选择label

在这里插入图片描述

Firstly, the scene is transformed into the 2D editor (as Label functions as a 2D Node type), with Label appearing selected at the top left corner of the viewport.

Since Label is a 2D Node type, it can be utilized in conjunction with other nodes within this environment.

首先,在此操作中,默认情况下将场景切换为二维编辑模式(因为Label属于2D节点类型),随后在视图左上方会出现新的Tag图标。

![在这里插入图片描述](https://ad.itadn.com/c/webl

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