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cocos2dx的效果如何?

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复制代码
 self.pic:setScale(0.1)  
    
 self.pic:setOpacity(0)  
    
 local action1 = cc.Spawn:create(cc.ScaleTo:create(0.15, 2.0),cc.FadeTo:create(0.15,255))  
    
 local action  = cc.Sequence:create(action1,cc.DelayTime:create(1.0))  
    
 self.pic:runAction(action1, action)
    
    
    
    

@缓冲:

弹跳缓冲(Bounce):EaseBounceIn、EaseBounceOut、EaseBounceInOut;

弹性缓冲(与前述类型有何差异?需确认是否超出范围…):EaseElasticIn、EaseElasticOut、EaseElasticInOut;

回震缓冲:EaseBackIn、EaseBackOut、EaseBackInOut;

复制代码
 self.pic:setScale(1)

    
 local scale = cc.ScaleTo:creat

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